ckirky
Junior Member
Airman
hullo
Posts: 70
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Post by ckirky on Dec 28, 2015 6:12:11 GMT -6
Due to the current lack of IVA for the crafts and the creation of the ejection seat for the manned module, i have thought up a solution. i am putting the mark 1 cockpit IVA in all the fighters, the mark 3 IVA in the B52 and other large crafts. for the ejection seats, i will *try to* duplicate the seats, rename them for the craft it will go in and add an appropriate IVA. For the F 22 i will use the IVA from the BD Dynamics cockpit i saw suggested somewhere
if you have any other IVA's you have found that may work, suggest and link them on this page
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Post by Admin on Dec 29, 2015 8:57:06 GMT -6
Yeah the lack of a true IVA does kinda suck, But then again, it has a benefit. Most modern planes cockpits are so "Busy" one seldom enjoys the flight. With the Eject seat showing a plain view, the only thing i would like to add is the Nav Ball.
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ckirky
Junior Member
Airman
hullo
Posts: 70
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Post by ckirky on Dec 29, 2015 9:00:14 GMT -6
working on the IVA patch now, hopefuly will not take long to work out
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ckirky
Junior Member
Airman
hullo
Posts: 70
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Post by ckirky on Dec 29, 2015 9:29:23 GMT -6
Main problem. the box with the kerbals face on the bottom right is not appearing, so i cant do much until i fix this. any help?
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